Their next title will not be paid for thats for damn sure. The CC is byitself a good concept since mods are one of the major selling points of the game,īut their prizing their quality and how its generally run leaves alot to be desired. It has alot of shortcomings in my taste and in alot of others, they know this and they designed the game as this for the CC and the milking pen that is PS4 users. (they even managed to make alot of weapons lefthanded versions for a protag that is right handed QA by Bethesda alright) Look at its weapons and realize how few they actually are, not to mention ugly as hell. Look at its combat and then compare it to better locational damage model Just take a look at the basic workshop and compare it to Sim settlements 17 Outfits Vanilla - Nuka World: CBBE Vanilla ready-made clothing meshes and body armor from Nuka World DLC 18 Outfits BodySlide - Vanilla: a package of. It requires mods to become challenging it requires mods to broaden its possibilities it requires mods to fix shortcomings and lack of developer imagination. a very boring and bland one that is too easy even in its hardest setting. Originally posted by Tyrant:bethesda games means that about 120 mods later its starting to become a full experience It already is a full experience, people just feel obligated to detract from the original game and experience because of the modding support.īy itself it's a complete game, but a game of 'what if's" as was new vegas and every gamebryo mod supported title they ever released besides morrowind.
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